Here are the changes since the previous version back on itch.io! 😊
Happy noclipping,
David III
Founder/CEO/Lead Developer
Pie On A Plate Productions
[h1]The Backrooms Game 1.02.000 Update Log - 7/25/19[/h1]
[h1][b]New Additions (11):[/b][/h1]
-Added new ceiling tile
-Added new special ceiling tile 😏
-Added new way for madness to increase
-Added new madness effects (3)
-Added more quality settings to options menu
-Added “Fastest Time” to possible highscores
-Added hints on death screen
-Updated settings menu UI to look a bit nicer
-Updated calm/exit game UI
[h1][b]Changes (11):[/b][/h1]
-Changed watch prompt text to make it more obvious that player’s must press “E” when it appears
-Walls are slightly thinner
-Slightly lowered ceilings
-Slightly changed color of carpet
-Exits now begin to appear much further away from the start
-Area above vents are now much darker
-Adjusted controls text on settings menu
-Decreased the amount of madness gained on exit game failure
-Improved watch texture
-Lightened vent color
-Improved anti-aliasing
[h1][b]Bug Fixes (5): [/b][/h1]
-Fixed issue where small white lines would sometimes appear where two walls intersected
-Fixed issue where “CANNOT EXIT THROUGH ENTRANCE” text would not disappear after death
-Fixed issue where player would do a very small jump if space was pressed in some instances
-Fixed issue where player would still gain madness when not looking at the Being but was still within direct eyesight of it
-Fixed issue where some popped lights would continue to flicker
[h1][b]Optimizations (2):[/b][/h1]
-Optimized materials in order to make use of more dynamic batching
-Optimized ceiling decals to be excluded from dynamic realtime global illumination