Hey there all!
The Being is a bit more common in this update, and will behave much more as intended (not spawning [b]right[/b] in front of you anymore, less distorted at further distances etc.).
Exits are now a bit more rare, and will likely appear further from the start than in the previous version!
More updates and details regarding The Backrooms Game FULL Edition coming soon! 😎👉👉
Happy noclipping,
David III
[h1]The Backrooms Game 1.02.002 Update Log - 8/2/19[/h1]
[h1]Changes (14):[/h1]
-Being now spawns in more predictable radius around player
-Easter egg now spawns in more predictable radius around player
-Being initial spawn chance increased slightly
-Player will now need to be further from Being for It to disappear
-Increased volume of light pops
-Increased the minimum range for lights to pop overhead
-Room shake madness effect minimum duration extended
-Changed sound of room shake madness effect
-Increased fisheye madness effect initial value
-Increased fisheye madness effect gain value
-Decreased distortion shader of the Being
-Decreased the max spawn distance for the Being
-Decreased spawn rate of Exits
-Exits now appear even further from the start
[h1]Bug Fixes (3): [/h1]
-Being no longer spawns on top of player or directly next to/in front of player (Being will still spawn in front of player, just not at such a drastically close distance)
-Fixed issue where outlets would often pop into existence when a player is near them
-Fixed issue where screen would continue to shake after death during the room shake madness effect