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The next update is here bringing you new unique items, a skill animation, bug fixes, art, and more! Details below.
[h1]Auto Potion Accessories[/h1]
Let me introduce you to a new accessory type: the Auto Potion!
When you equip one of these accessories, if that character has less than 100% HP at the end of the round (or MP for the Auto Ether), the respective item is used automatically! Be careful of your item reserves, because these accessories can gobble up your items quite quickly if you don't have a large stockpile. These are potentially quite powerful accessories. Therefore, there are only one of each type in the game.
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There are five versions in all. All have been placed through the progression of the game and in a way that if you're past that area in the story, you can go back later and acquire each.
[list]
[*]Auto First Aid - Can be found [spoiler]on one of the dead ends in Wilton Woods.[/spoiler]
[*]Auto Potion - Can be found [spoiler]at the top of "Northernmost Point," the secret area just north of Vooresh castle accessible via ship or airship.[/spoiler]
[*]Auto Potent Potion - Can be found [spoiler]The eastern wing of Fort Nynnyaw.[/spoiler]
[*]Auto Ether - Can be found [spoiler]at the top of "Kairon Lookout," the secret area on the western side of Kairon accessible via ship or airship.[/spoiler]
[*]Auto Healing Breeze - Can be found [spoiler]on the northwest side of the poison swamp near Pon.[/spoiler]
[/list]
Auto Potion also works with items that increase your "Pharmacology" stat, so put on your Chemist Gloves, Pharmacology Gloves, or the new item described below to make your Auto Potion accessory even more effective!
[h1]Alchemist Robes[/h1]
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Purchasable in the Moloke Red Gem shop, the new Alchemist Robes give you further control over your item usage. The robes increase the wearer's "Pharmacology" stat by 50%, so most restorative items used by the character wearing the robes are increased by 50%. Stack this with your Chemist and/or Pharmacology Gloves to increase item potency even more! The Alchemist Robes are also quite defensive for a Robe, so they would be a great fit for the healer of your party.
[h1]New Battle Background Art[/h1]
Adam created two new beautiful battle backgrounds for the final dungeon. There is one for the metal/mechanical sections and one for the red caverns sections.
There's also a new scripted miniboss in the final dungeon to show off the new enemy the Automaton and the mechanical background. The red cavern background can be seen further down.
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[h1]Redesigned Whirling Fury[/h1]
Continuing our process of redoing all the 100RP attack skills, next up was the Reach skill Whirling Fury. It has been completely redesigned! Now the skill hits more times the more enemies are on the screen. It will always hit the selected target enemy at least twice. If you happen to find a battle with the maximum enemy count of 8, your character will attack a whopping 12 times!
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[h1]Bug Fixes[/h1]
A couple notable bugs have been fixed. The Poe achievements should work now and automatically be fixed by going to either world map. Also, the Very Hard mode achievement should work now when you beat the game on that difficulty.
Besides many small bug fixes (shoutout to Shadow Dragon for tons of help with bug screenshots), that is it for this update! If you have a moment, please write a review of Divided Reigns. It helps us tremendously!
Sincerely,
Andrew Ryan Henke
P.S. The next update should be the highly anticipated "Choicemaker's Tomb." This bonus super hard end-game dungeon will include tons of new items, enemies, story, and a maximum level increase of up to 120.