[h2][b]Patch Notes Terra Alia[/b][/h2]
Version 0.2.2
Date 06/03/2020
This month we worked hard to finish, creating and implementing the new UI which not only is more elaborated, but it fits the style of the world of Terra Alia much better. It has been also a month of working on the next release and the new features that are coming! Stay tuned!
[h3][b]Art[/b][/h3]
New 3D model for Jorge the bullie
New 3D model for Cloe
[h3][b]Gameplay[/b][/h3]
Fixed several issues on the ATM result screen.
Loot Boxes minigame can be closed (Lootbox removal is now delayed until the minigame is resolved.
Fixed a bug with the loot boxes that prevented you to have more than one in the inventory.
Fixed loot box bug were deleting more than intended after opening one.
Fixed a calculation error on ATM Grading
Reduced Defend spell position on the time bar when casted.
Changed some camera distances to not disturb the view when a text message appears.
Increased collision box size to start the tutorial cutscene.
Increased collider size and adjusted position of it in the library for the walls to be properly occluded.
Defend spell no longer grants a Focus charge.
Result Screen added after finishing a Dialogue challenge with a NPC.
Revised overcharged mana calculations.
Revised Spells damage, mana cost and casting times.
[h3][b]UI[/b][/h3]
UI revamp with new art.
Dialogues now have full body portraits and show emotions of the speaker.
Added a Low mana warning sign to remind the players when they are low on mana.
Settings menu added for Sound options and to give the option to remove some Post processing effects.
Font sizes adjusted to be more consistent.
Relevant terms in conversations have color codes.
Crystal Shards section added to the Journal to keep track of them and the dialogues or story associated.
Talent Section added to the Spell book.