This is a turn-based historical chess simulation game Players will experience major battles between 1840 and 1920 The game consists of four conquest scripts, each with three different modes and 60 free conquest years to choose from, where the player takes on the role of a commander
Improved unit price. Unit price no longer increases with tech level
Fixed a bug where the custom conquest victory condition was incorrectly determined
Custom Conquest You can choose whether to continue conquering the world after completing the winning condition
Level by level adversarial function optimization