From a small village of a dozen people to a small kingdom of thousands of people. Arrange for residents to work, gathering, fishing and hunting, farming and mining, processing and manufacturing. Trade, accumulate supplies, increase your strength, and fight evil forces and monsters.
Optimization: UI continues to update (not all updates completed)
Optimization: Adjust the overall brightness of the scene so that it will not be dazzling
Optimization: Automatic saves of different archives do not overwrite each other
Optimization: Items inside the ant nest automatically enter the ant nest backpack
Optimization: In the list of residents, the royal badge mark is displayed
BUG repair: The problem of not repairing the material pile after being attacked
Optimization: New facilities: resource collection points, another operation method of frame selection collection operation
Optimization: Handymen and porters actively refuse tasks that are too far away from themselves, and only accept distant tasks when there are no tasks nearby for a few days
Optimization: If the robbers are left with only soldiers controlled by the mind, the robbers are directly judged to be defeated
Optimization: Update the texture of the dirt road
Optimization: Random map restores the function of refreshing the map with the keyboard F5
BUG repair: Custom start, after pressing the right mouse button, the problem that the starting position cannot be placed
Optimization: After the herders hunt animals, they immediately drag the animals back to the hunter camp
Value adjustment: Put the unlocking of the lord's gameplay into the main quest. No lord at the beginning
Optimization: You need to click the totem pole to unlock the "elf" at the beginning
Optimization: On the world map, you can switch to display the "wonder distribution"
Optimization: Noble training plan, add age limit
Optimization: Official selection plan, add age limit
Optimization: New letter: In the third year, the merchant buys the player's starting carriage at a high price
Optimization: On the way of picking up items, if the player prohibits the item from being picked up, the little man will immediately cancel the picking up of the item
Optimization: Monsters add frozen state
Optimization: Optimize the research interface
Optimization: When switching maps, monsters controlled by players are not cleared, but pulled back to the boundary river
Optimization: Noble banquets can be connected to exquisite small beds
Optimization: The descendants of the descendants of the lord's children can still be the lord's heirs
BUG repair: After the prisoner is rescued to the medical bed, the prompt of waiting for rescue by the handyman is still displayed
Optimization: The totem pole can be moved
Optimization: When exiting the current game, the prompt of hiding the button click
Optimization: List of prisoner cells, sorted by resistance