Survival Hot Fix 2

Dungeon Defenders II

Dungeon Defenders II is a cooperative Action Tower Defense game packed with roleplaying elements like loot, leveling, and pets.

[h1]Survival Hot Fix 2[/h1] [h2]Survival Changes[/h2] [list] [*] Skip to wave now grants bounce mana past wave 70. The Formula is BaseBuildMana + (DU/150)*(WaveNumber-70) so for example Gates of Dragon fall on wave 131 Would be 800+(600/150)*(|131-70|) = 1044 mana. The multiplier, WaveNumber-70, is set to 0 if it goes negative. [*] Added 20 Defender metals every checkpoint or 5 waves. [*] Added Survival Shards to Exquisite Bags. [/list] [h2]Survival Godly Drop Chance Adjustments[/h2] [list] [*] Little-Horn Valley 20% Increase [*] The Gates of Dragonfall 30% Decrease [*] Dragonfall Bazaar 20% Decrease [*] Greyston Plaza No Change [*] The Ramparts 10% Decrease [*] The Throne Room No Change [*] Assault on Throne Room 12% Increase [*] Ramparts Siege 10% Increase [*] Liferoot Forest 15% Decrease [*] Forest Biome 15% Decrease [*] Forest Crossroads 15% Decrease [*] Forgotten Runis 5% Decrease [*] Nimbus Reach 10% Increase [*] The Dead Road 10% Increase [*] Siphon Site D 10% Increase [*] Dragonfall Sewers 5% Increase [*] Temple of the Necrotic No Change [*] Buried Bastille 5% Increase [*] Unholy Catacombs 12% Increase [*] Crumbled Bulwark 5% Increase [*] Molten Citadel No Change [*] Embermount 10% Increase [*] Drakenfrost Resort 10% Increase [*] Drakenfrost Keep 15% Increase [*] The Jacked Sparrow 10% Decrease [*] Plunderer's Paradise 20% Increase [*] Wild Westival No Change [*] The Wildest West 20% Increase [*] Tornado Canyon No Change [*] Tornado Highlands No Change [*] Crystal Mine 5% Increase [*] Lava Caverns 5% Increase [/list] [h2]Balance[/h2] [list] [*] Increase Thick Vines damage by 33%. [*] Added a 5 second cooldown on Struck by Inspiration. [*] Increased Brace For Impact duration from 3 to 6 seconds. [/list] [h2]Bug fixes[/h2] [list] [*] Fixed an issue where anti heal wasn’t working on emp [*] Fixed an issue where the devolve wasn’t relative to the current chaos tier [*] Fixed Rupturing Smash only stunning 1 enemy [*] Fixed Survival Checkpoint being awarded 1 wave early [*] Fixed Heroic Wave not working [*] Fixed a problem where the blacksmith would break with 1 material [*] Fixed mana not being given and dropped on Tornado Canyon and Tornado Highlands [/list]