SuperCluster: Void is a space adventure RPG. You can explore a massive randomly generated galaxy, Interact with alien factions, Battle massive enemy fleets and take even command of a fleet yourself. Fight for your people, explore the galaxy, and fulfill your destiny, in SuperCluster: Void.
Hey guys, it's one week after launch and I've gotten some feedback so I decided to add a few things in this patch. Here's the additions/changes:
-Added Keyboard flight controls
(Arrow keys control flight, 'a' fires ship guns)
-Changed Shader Model from 3.0 to 2.0
(Allows players to play the game who's graphics card couldn't support 3.0)
-Added 1650x1080 resolution
-Fixed bug where players could orbit planets during transmissions
I look forward to your guys' feedback on this patch and any future feedback for future patches! Let me know if the new shader model causes any issues. If you find a bug you can report it in the discussion on the community page and I'll add it to the next patch! Any suggestions/quality of life changes can be suggested there too!
Thanks for reading!
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