Release date: 2024/11/5
Summary: Minor release, bug fixes
Added:
[Project] Keep current project open until new project selection is validated
[Auto-unwrap] Texel density allows to better split UV islands into UDIMs
[Baking] Fix ambiguous copy in contextual menu of Mesh Maps
[Warp] Remove scaling in viewport for Z (depth) axis
[Import/Export] Remove support of unused image file formats
Update Substance Engine to 9.1.4
Fixed:
[Crash] After relocating resource in Assets and saving project
[Crash] Issues with aiserver library
[Crash] Illustrator server crash in some rare cases
[Crash] When exiting application in some rare cases
Cannot send crash reports on some machines
[Baking] Vertex color is not read properly
[UI] Location of windows and What's New on startup is shifted
[Assimp] Maya's StandardSurface not recognized in ID baking
[Python] Missing SSL lib outputs an error
[Python][Win] Error when calling QColorConstants.Transparent
[Python] Layers thumbnails created via Python do not refresh until clicking inside the layer stack
[Shader] Broken link in Shader API changelog
[3D Assets] Use OS proxy settings when accessing 3D Assets
Known Issues:
[Color Management] HDR color space conversions with ACE on Linux produce clamped colors
[Regression][UI] Right-click menu is too small on HD screens
[Crash][Python] USD export triggered by TextureStateEvent
[MacOS Intel] Crash when importing some presets
[Engine] Painting with Clone tool in normal channel shift colors incorrectly
[Python] Widget that seems deleted via script still working