Substance 3D Painter 10.1.0 is now available

[b]Summary[/b]: Major release, new content: Fill area mask/color filter, embroidery decal filter and six generic Substance filters, import USD with material and shader properties, performance improvement, VFX platform 2024 compliant Added: [Content] Add new Fill area mask/color filter [Content] Add new Embroidery decal filter [Content] Add 6 new generic Substance filters (FXAA, pixelate, highpass, posterize, smoothstep, threshold) [USD] Export USD layer with a defined ASM material [USD] Import USD with material and shader properties [Performance] Enable optimized layer stack thumbnails by default [Performance] Reduce project file opening time and memory consumption (data decoding) VFX platform 2024 compliant [VFX Platform 2024] Update to Python 3.11 [VFX Platform 2024] Update to OpenEXR 3.2 [VFX Platform 2024] [USD] Update OpenSubdiv 3.6.0 [VFX Platform 2024][Color Management] Update to OCIO 2.3.2 [Linux] Update Nvidia driver min version to 535.171.04 [Import] Add an option to flip normal map when importing a GLTF mesh [UI] Use operating system default value for drag event detection distance [Substance Engine] Add call strip function to remove the symbols from the executable [Splash screen] Update to new splash screen format Update Substance Engine to version 9.1.3 [Python] Show link to examples in the layer stack documentation menu [JavaScript] Move Javascript plugins into javascript/plugins subfolder Fixed: [Illustrator] Crash exporting a UV Tile with .ai graphic in specific cases [Dynamic Strokes][Path] Random per stroke does not work on a path [UI][Properties] Lock is enabled when tiling is non-uniform ​Debug TXT file is created when double clicking on Painter project [USD][Export] Some textures may be missing [ASM] Scattering Color channel ignores metallic [Content] Blur filter doesn't work in "working" color space [Content] Height Adjust filter also modifies the alpha of the layer Known issues: [Color Management] HDR color space conversions with ACE on Linux produce clamped colors [Win][Crash] [ACE] Not using sRGB ICE color space for display transform [Regression][UI] Right-click Menu is too small on HD screens [Crash][Python] USD export triggered by TextureStateEvent [MacOS Intel] Crash when importing some presets [Crash] Relocate resource and save project [Engine] Painting with Clone tool in normal channel shift colors incorrectly [Python] Ghost widget appears deleted by script still functioning [RedHat] Color picker issues