A lot of fixes and usability improvements in this final patch before the Steam Next Fest press preview!
[b]Control Improvement[/b]
[list]
[*]TONS of improvements to controller input readability and ease of use
[*]Runs really smoothly on Steam Deck - try it out if you can! Just waiting on Valve's testing to get verified.
[*]Every button in the games should now have a visible change when you mouse over it or select it with the controller
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[b]Tutorials / Learning[/b]
[list]
[*]Now prevent player from selecting "Day Off" on Day 1 of "Earning Your Wings" (and missing how to train)
[*]Replaced dialogue-based training tutorial with UI-based one that hopefully more people will read
[*]Made tutorial a bit easier by de-randomizing the difficulty of the skill tests at the end
[*]Various small dialogue fixes to make the goal of the tutorial mission more clear
[*]In later missions, added more appropriate UI to show an event will test multiple stats
[*]Changed top bar to make it more clear that "k" is the Flaustrian currency
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[b]Other Improvements[/b]
[list]
[*]Now pauses when opening Steam Overlay
[*]The Lion of Flaustria now has more poses/expressions!
[*]Fixed rare soft locks that were possible on low-end computers
[*]Changed preconditions of some world events to avoid situations where you could lose all your astronauts to a ritual on the day of a mission
[*]Changed rituals to remove random chance of dramatic effects (injury or large stat gain) on astronauts, since those could have a very outsize effect
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