Beta 0.5.0

A lot of very important crash/soft lock fixes with this one, with a focus on controller input and endgame progression. [b]Critical Bug Fixes[/b] [list] [*]Fixed a crash in the event selection algorithm that had a chance to occur after about 15 hours of play [*]Fixed a number of soft locks dealing with menu transitions, especially the system menu and mapestry [*]Fixed crash when viewing traits of an astronaut with skill knowledge unusually high or low [*]Fixed one particularly secret item not appearing in the inventory after being unlocked [/list] [b]Balance[/b] [list] [*]Increased Porpoise Bay mission difficulty a bit [*]Changed Glory-based achievements to be actually achievable [*]Rebalanced a lot of postgame rewards to be more affordable [/list] [b]Bug Fixes[/b] [list] [*]Fixed ASEs not giving nearly enough Glory [*]You can now open the system menu while viewing the mapestry [*]Lion's postgame dialogue no longer treats failure as success and vice-versa [*]Sorted out some eccentricities with new trait hex selection [*]Various small event fixes and typos [/list]