One of the biggest challenges for any studio, solo devs or indie teams, is sharing your work to the public. It’s the most vulnerable part of any creative process, in fact. This is why we are so proud to finally bring you on the first step of this expedition, with a REVEAL TRAILER!
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Have you seen it yet? We really tried to cram a lot into this reveal – how do you put all those ideas into 100 seconds?
We know what we want to make, and we know how we intend to get there. It’s never a straight path. It weaves through dark forests and dangerous swampland (maybe mirroring our in-game progression?). It’s as triumphant as making it to the peak of a tall mountain, and as devastating as accidentally dropping your phone into a bottomless pit. The path isn’t safe or obvious. There are a lot of smaller problems to face along the way.
Like the expression says: the journey is its own reward. While we are far from the end of that journey, it feels great to be here, starting our ascent. We have all our gear and supplies and have finally made it to the first base camp, ever eager to take that next step.
Anyway, we’re making a game that we want to play. So far, it’s satisfying, intriguing and fun and we’ve only just gotten started. We’ll make it to the top, and we’re hoping you’ll join us along the way.
- Goose Byte