Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
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Patch notes below.
[h2]New Features[/h2]
[h3]Event tab (Found in the personal UI, same UI level as crafting, stations, etc)[/h3]
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[*] Shows all upcoming and active Sieges in the Universe.
[*] Siege can be right clicked to open a map view of where the Sieged station is.
[*] Additionally in progress or upcoming Sieges are also shown in the Galaxy Map temporarily for its duration, even if you have not discovered the station for yourself.
[*] However, there is no indicator yet in the map for a station that will be sieged, no timer or in progress icon, so currently, cross referencing with the Event menu is necessary.
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[h3]Decal tool for station editors.[/h3]
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[*] Same functionality and Decal list as in SSC.
[*] Station Paint tool was also updated for decal coloring and now matches the SSC's variant.
[*] Paint tool now refers to "objects" rather than "ship parts".
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[h2]Fixes[/h2]
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[*] Significant module data optimizations, making it much harder to hit the size cap (or crash the module servers)
- This should make loading and editing faster as well
- However these changes affect only newly made/re-added stations/station parts. (replace with an old blueprint won't optimize the station either)
[*] Fixed freeze and performance issues when charging a warp with a spaceship that had a massive amount of propellant.
[*] Fixed "No FCU" -ship warp error blocking other errors from being shown.
[*] If an in progress ship warp is interrupted for any reason, a warp beacon is now always generated at the location where it finished.
[*] Fixed a crash that was related to being a passenger on a warping ship.
[*] Fixed ship warp menu and ship binding menus disappearing if pressing R while grabbing them.
- Fixed the ESC menu breaking due to grab staying active as well.
[*] Fixed Durability view switching to integrity view when hovering over any of the durability cubes.
[*] Fixed a case of errors and crash happening when moving parts in station editors.
[*] Fixed being unable to create a new Capital Ship to an empty dock when another Capital was already docked on the station.
[*] Fixed an edge case of Capital Ship docks not detecting the Capital Ship inside, prompting player to create a new one in an already occupied dock.
[*] It is now possible to claim station areas in Station Planner/Station Editors without having to leave the editor.
[*] Disallowed manipulating active factory halls inside station editors.
[*] Improvements to the consistency of warp beacons appearing in the Galaxy Map.
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