Starbase Test Universe Update 07.10.2024 - STU Build 1000060

Starbase

Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.

[img]{STEAM_CLAN_IMAGE}/35137349/719151ef79567a687b905f948c96b96bd9c4ee47.png[/img] [list] [*] You can now remove station access rights to other player's stations for yourself in station menus. [*] Fixed lag and short freeze when opening the personal window (ex. via H, O or J), when player had access to many player's stations. [*] Optimized station device data, fixing Capital ship statistics in the resource and fast travel terminals not showing due to very many devices connected in a large network. - Fixed large resource amounts being improperly reported by the station utility grid terminal. [*] Fixed Capital Ship integrity issues that were caused by parts poorly choosing the area they belong to when overlapping area borders. [*] Added a chat error if Capital Ship has multiple different frames that are disconnected from each other inside a build area. Triggers when player is in Integrity view inside that build area. [*] Fixed hangar hall beams sometimes getting offset and rotated from purchasing a ship. [*] Added online player numbers to Station Area, Friends, Steam Friends and Company menus - STU only: Station Area also has a special player number showing "Session/Matching" player counts, should shadowrealm happen, the right "matching" number should be higher than "session". [*] Players now appear online in Friends, Group and Company social screens even if they are not loaded in nearby. [*] Significant improvements to station editor object snapping for small or large groups of copied/moved objects. [/list]