Launch Day Update Notes

Thanks everyone for playing and sending us feedback on launch day, we're excited to have hit this huge milestone in our development journey. The team is still sorting through some of the feedback we've received but we were able to make a number of changes that will hopefully improve your gameplay experience. [b]Patch Notes[/b] -Performance Improving Fixes involving breakables and collapsible walls -Fixed an issue where posters collected in the prologue couldn't be equipped in the tavern -Adjusted difficulty settings to make Easy mode easier and Hard Mode harder -Adjusted Transition Fades in a number of cutscenes -General Dialogue fixes for Chapter 1 -Increased drop rates for Poison and Earth Ingredients -Adjusted special attacks for Sea Shades -Lowered elemental effect chance for final boss -Adjusted amount of gold received from coin drops