Spring is here! Development Update

Ilysia

Experience the adventure of a lifetime in the first true MMORPG built for VR! Embark on an expansive open world and explore hidden ruins and dungeons, seek out lost treasure, climb and fight massive titans, quest alone or alongside friends and hone your skills in numerous professions!

[img]{STEAM_CLAN_IMAGE}/35786029/519146823be0df2601019282e0e06edf38e5c88f.png[/img] Hello Ilysians! We wanted to take this moment to thank you for your patience with the release of our dev blogs. Especially this one! We know how exciting and important it is for you, our community, to see our development and progress. Since our Alpha 2 testing phase, we’ve gone through many changes to Ilysia and also our studio! Bringing on board several new faces to the team, all of which have an extensive background in game development, environment design, character design, and narrative work. Over the past few months, we’ve been sharing a few snippets and write-ups about our graphical changes, dynamic weather systems, updates to our melee combat, and improved mob AI. We realize the time between our testing phases has been a bit longer than anticipated. Still, our goal is, has been, and always will be, creating a game and a world that looks and feels immersive, fun, challenging, social, and most importantly, secure. Why have technical updates taken so long? The main reason is, that Ilysia has been updated from Client-Authoritative architecture to a Server-Authoritative Server architecture. While we will keep the details under wraps, this required a complete and total rebuild of the entire back end of Ilysia. This monumental series of tasks has taken a significant amount of effort and time, but it was a necessary change for a better, more secure MMO experience for our players. Along with this, several things on the front end needed to be re-written to leverage the new system and client server relationship. To put this into perspective, less than 1% of the code base from Alpha exists as it did last year. For all intents and purposes, the entire game has been re-written. [img]{STEAM_CLAN_IMAGE}/35786029/1a65bca6ce4b21d1372274c791cc0ea6d683475f.png[/img] Additionally, as some of you might already know from previous posts, we’ve put in a lot of work updating our graphics. You’ll notice a significant difference between the zones and style from Alpha 2 to our upcoming Beta 1, along with graphical updates to our NPCs, player characters, and creatures. We really can’t wait to share the new Ilysia with you, so with all of that technical speak about our road to get here out of the way, we'd like for everyone to tune in to our watch party,[b] Today! Monday March 13th @ 2PM EST on YouTube to check out an important announcement! [/b] [previewyoutube=IFwMeB1Vmjo;full][/previewyoutube] [img]{STEAM_CLAN_IMAGE}/35786029/39470146ea18f8266209c4f8948208115dcf5654.png[/img] What can you expect from our team in the coming months? As we mentioned earlier, we want to keep everyone in the loop and updated on development as much as possible. You can expect to see [u]more[/u] updates from our team. These will be posted out to our community on Discord and our socials as their own posts and more regularly instead of the monthly or bi-monthly blogs that we have been doing in the past. [img]{STEAM_CLAN_IMAGE}/35786029/96353f64ba3e65dc38fb32c845a2695a7467e4cd.png[/img] Thank you for giving this a read and for your continued support! If you haven't already, feel free to join our community on Discord! Its another great place to follow along with development and also chat with other community members about Ilysia, VR, and tons of other things! [url=http://discord.gg/ilysia ][img]{STEAM_CLAN_IMAGE}/35786029/8039bf16a4fc2f18b892d789c1e8022ce4527ed5.png[/img][/url]