Spellbound Spire - Beta Version 1.3 Released

Spellbound Spire

Go on an immersive VR Journey into a magical tower in Al-Andalus filled with corruption. Progress the tower's mind-bending walkways and reality-altering moments using your magical gloves. Can you solve its mysteries and restore the peace in the tower?

[h1]Patch Notes version Beta 1.3[/h1] Hey everyone, Thank you to everyone playing Spellbound spire during our beta, especially those taking the time to report any issues they encounter via our discord or form. We added quite a few changes and updates to the game. We are listening closely to your feedback, and have identified and resolved a number of issues. The beta version 1.3 is now live! [h2]General Changes[/h2] [list] [*] Performance improvements [*] Pose for snail changed, you can now look at its face [*] Added fade to black when going through a wall [*] Objects can hover towards hand when on ground [*] Updated Credits [*] More Transition pieces [*] Acquire gravity powers later in the game [/list] [h2]Audio[/h2] [list] [*] Updated sound mixing [*] Updated sound effects [*] Updated atmospheric set dressing [/list] [h2]Graphics & UI[/h2] [list] [*] Improved font [*] Improved Lighting across all levels [*] Updated various textures & materials [*] Set-dressed levels [*] Added ending VFX [*] Added Wind and Sand VFX Effects inside levels [*] Updated existing VFX effects [*] New Skybox [*] Added various decals [/list] [h2]Bug Fixes[/h2] [list] [*] Prevent players from playing the game in non-VR mode [*] Fixed ghost pots [*] Fixed height issue Oculus Rift S [*] Fixed teleportation issues hand and objects [*] Fixed visual issues object clones [*] Fixed teleporting out of the level [*] Fixed some cheating/ sequence breaking [*] Fixed portal flickering [*] Fixed Corruption grids not destroying objects held in hand [*] Fixed Doors opening multiple times [/list] [h2]Ongoing[/h2] [list] [*] Safety and security fixes [*] Improved Oculus Rift support [/list] [h3]And more...[/h3]