Sparklite Out Now on Linux! Plus New Features + Fixes!

Sparklite

Sparklite is an action-adventure set in a whimsical & ever-changing land. Battle foes using an arsenal of gadgets, guns, & gear. Gear up for adventure in the dangerous corners of the procedurally generated world, take down titans of the mining industry, & harness the power of Sparklite!

[img]{STEAM_CLAN_IMAGE}/33695339/c1ff97ac14729b77f6741b582e719528edf08f59.png[/img] We're delighted to announce the arrival of Sparklite on Linux! The whimsical action-adventure game released today and includes the latest content update for Sparklite! Linux users will be delighted with this new release as well as the amount of content and new features it includes. Please find the full list of new features + fixes below: [i][b]Features[/b][/i] • Added support for hot swapping between controllers on PC • Harmony’s finale is now worthy of the work that it takes to assemble her band. Collect all the beats to see it! • Added several forest rooms to improve general feel of the zone • Improvements to UX on Inventory screen: - Widgets now quick equip - Visual indicators for passive gadgets and widgets more clear - Gadgets dim when in equip mode - Tooltips revised • Controllers not on our official supported list should at least display button indicators now • Reworked Description panel in Inventory - Now requires a button press to get more info but cleans up the UI • Add music to Furnaces • Audio no longer ducks in Options from Main Menu • Added new “Plays Best with Controller” toast at start-up [i][b]Bug Fixes[/b][/i] [i][b]Critical[/b][/i] • Fixed occasional crash when spamming the talk button in Founder’s dialog • Fixed crash on Inventory Menu when pressing confirm without anything selected [i][b]Medium[/b][/i] • Fixed mountains room ledge that people were getting stuck on • Fixed Golden Woods tile that was broken • Fixed mountains room pit that was too difficult • Remove invisible “No” button in Co-Op Menu Dialog • Mis-clicking anywhere in menus no longer removes focus of current selection • Fixed UI anchoring issues on 1920x1200 • Prevent multiple menu options from being highlighted at the same time with mouse hovering * Desert boss body parts now hit-flash like the other bosses * Re-balance final boss fight to have more consistent enemies [i][b]Low[/b][/i] • Removed some unclear room symbols Goldenwoods minimap • Storm Weather effect now is a shader, partial fix for dark UI screens during storm • Wingnut no longer flies off-screen during chat cinematic • Typo in illumination patch • Fix visual glitch with nameplate when moving between objects (ex. Hawk and Hawk’s Dog) • Wrong sound played when equipping a Patch, now fixed • Credits no longer scrollable with mouse • 1x2 Patches now display as Invalid in all expected cases • Muckvac no longer stays on without button held down • Fix visual glitch on title bar animations when interacting with objects. Title bar would freeze and not display during popup. • Brighten up final boss fight a bit visually To find out more about Sparklite, head here: https://store.steampowered.com/app/943140/Sparklite/ or, join the [url=https://discord.gg/merge]Merge Games Discord server[/url]. Wanna chat with the devs? Stop by the [url=https://discord.gg/eWp5dTH]Sparklite Dev Discord Server[/url]. See you in Geodia!