Spacebase Startopia captivates with its original mixture of economic simulation and empire building strategy paired with classic RTS skirmishes and a good dose of humor.
[h1]Spacebase Startopia Changelog – Update 1.3.1[/h1]
[i][VAL initialized…]
[access granted…][/i]
[i][b]Commander![/b][/i]
I have received an emergency report from a few nearby stations and put the R.F.S. units to work right away. Update 1.3.1 for PC fixes an issue where rooms were not available for construction in the factory until after the research had been completed.
Thank you for supporting Spacebase Startopia with your feedback and suggestions.
[h3]Bug fixes[/h3]
[list]
[*]Fixed an issue where rooms where not available for construction in the factory until after the research had been completed
[*]Fixed an issue where a unit’s selection marker remained visible after the unit was destroyed
[*]Fixed a crash that occurred when aliens were killed in certain situations
[*]Fixed an issue with camera collision with regard to the walls of different sized rooms
[*]Fixed an issue with key rebinding
[*]Fixed an issue where the key rebinding warning message would not close correctly
[*]Fixed an issue where aliens could get stuck in the Berth
[*]Fixed an issue with the Cargo Hold where C.R.A.T.E.s would sometimes not remove correctly
[*]Fixed an issue where Fuzzies would sometimes not display a face
[*]Fixed an issue with the Controller menu controls
[*]Fixed an issue where a false combat alarm could trigger [/list]
[h3]General improvements and changes[/h3]
[list]
[*]Minor optimization for user interface entries in the Unit List
[*]The Security Station now uses the correct animation when mech production is cancelled [/list]
[i]Please note:
The latest version is now properly marked as multiplayer-incompatible with prior versions[/i]