Spacebase DF-9 1.02 released

DayZ

How long can you survive a post-apocalyptic world? A land overrun with an infected "zombie" population, where you compete with other survivors for limited resources. Will you team up with strangers and stay strong together? Or play as a lone wolf to avoid betrayal? This is DayZ – this is your story.

(1.01 was released shortly after 1.0 and contained a few crash fixes.) [list] [*] Hide back walls in construct mode when cutaway view is enabled. [*] Clearer visuals for Tear Down vs Vaporize wall tile orders. [*] If user tries to save during an event, save happens once event has run. Prevents various event state bugs. [*] Balance: Difficulty ramps up over slower time, final siege takes longer to happen. [*] Fixed: Security sometimes doesn't respond to Beacon in correct numbers. [*] Fixed: Tutorial conditions aren't completed when keyboard shortcuts are used. [*] Fixed: Final siege goal triggers prematurely. [*] Fixed: "Ghost helmets" appear on citizens during certain animations. [*] Fixed: Turrets don't attack hostiles in some cases. [*] Fixed: Some AI issues relating to survival situations. [*] Fixed: WASD keys function in full-screen menus. [*] Fixed: Pathfinding crash. [*] Fixed: Can't place weight benches. [*] Fixed: Crash building or hovering some objects. [*] Fixed: Time doesn't pause when starting a new game. [*] Fixed: Tutorial doesn't load correctly when selecting Outpost EZ-101 in Galaxy Map with resized window. [/list]