How long can you survive a post-apocalyptic world? A land overrun with an infected "zombie" population, where you compete with other survivors for limited resources. Will you team up with strangers and stay strong together? Or play as a lone wolf to avoid betrayal? This is DayZ – this is your story.
(1.01 was released shortly after 1.0 and contained a few crash fixes.)
[list]
[*] Hide back walls in construct mode when cutaway view is enabled.
[*] Clearer visuals for Tear Down vs Vaporize wall tile orders.
[*] If user tries to save during an event, save happens once event has run. Prevents various event state bugs.
[*] Balance: Difficulty ramps up over slower time, final siege takes longer to happen.
[*] Fixed: Security sometimes doesn't respond to Beacon in correct numbers.
[*] Fixed: Tutorial conditions aren't completed when keyboard shortcuts are used.
[*] Fixed: Final siege goal triggers prematurely.
[*] Fixed: "Ghost helmets" appear on citizens during certain animations.
[*] Fixed: Turrets don't attack hostiles in some cases.
[*] Fixed: Some AI issues relating to survival situations.
[*] Fixed: WASD keys function in full-screen menus.
[*] Fixed: Pathfinding crash.
[*] Fixed: Can't place weight benches.
[*] Fixed: Crash building or hovering some objects.
[*] Fixed: Time doesn't pause when starting a new game.
[*] Fixed: Tutorial doesn't load correctly when selecting Outpost EZ-101 in Galaxy Map with resized window.
[/list]