
I have to give a lot of credit to SMITE 2 and by extension the original SMITE for actually interesting me in the MOBA genre. I never really got into the scene due in large part to an exchange I had with a friend when League of Legends was exploding in popularity. He said to me that I should play it, but just to be ready to be yelled at constantly for not being good. I decided not to play it.
But I actually quite enjoyed SMITE the handful of times I dipped into it. Its tactical style of gameplay combined with a more action-focused camera made it feel a lot smoother and more approachable to get into, and I found myself having a lot more fun than the few times I actually did try to play League of Legends. CGM was fortunate to sit down with Hi-Rez Studios to get some pretty big news about SMITE 2, and it was really impressive to see.

We got to speak with Design Director AJ Walker and Advanced Game Designer Daniel Cooper, who had some big announcements for SMITE 2. Most... Read more