Kind Nature is a post-apocalyptic roguelike deckbuilding game set in europe. As one of the last survivors of a harsh world, you'll embark on dangerous missions to gather resources, fight enemies, and expand your camp. In this shattered world, will you find a place to call home?
[b]Kind Nature Patch Notes – V 0.0.5.1 (04.07.2023)[/b]
Another round of fixes, updates and improvements. Thank you so much for your feedback!
[b]New[/b]
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[*] Added a tutorial mission scene which will start when you first play the game.
[*] Added a small camp tutorial when you first enter the survivor camp.
[*] Added a new Enemy: Female Bandit
[*] Added 3 new support cards:
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[img]{STEAM_CLAN_IMAGE}/44095104/80988284dda9c4b746717636ad305c1f33d07509.png[/img]
Now you are able to heal more during harder fights and counter poison and bleed
Please note: Support actions will always be played first when your character reaches ACT. Bleed and Poison damage will trigger later. So you can heal poison before getting poison damage etc.
[b]Changes[/b]
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[*] Clicking on the camp buildings will now open the production menu as first tab, not the upgrade menu.
[*] Changed Starter Deck to: 2x Improvised Weapon, 4x Improvised Shield, 1x Simple Healing, 2x Small Pouch, 2x Pistol, 1x Bulbine Bandage, 2x Simple Dagger, 1x Luggage Strap
[*] Event decisions can now lead to the player taking damage
[*] Increased scrap material gain when completing a mission.
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[b]Bug Fixes[/b]
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[*] Fixed a bug where wrong researches where displayed on the Recycler overview.
[*] Fixed a bug where you didn’t get your Runner Points back when you win the fight while he is still away.
[*] Gameplay Improvements
[*] Poison damage will now be visible on the hp bar.
[*] Added speed value to cards.
[*] Added keyboard shortcuts to the Fight: Choose cards with keys 1-9, press Enter to end turn.
[*] All popups can be closed now with Enter.
[*] Added a speed up toggle to the menu. If it’s on, battles are played at 2x speed.
[*] When selecting cards, the arrow on top of cards display the card selection order
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[b]Other Changes[/b]
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[*] Added new images to Intro making it now complete.
[*] Removed some hard to see details of camp buildings to give the scene a more cohesive look.
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Thank you for playing [b]Kind Nature[/b], and we hope you enjoy the latest patch. Please don't hesitate to report any bugs or issues you encounter while playing.
You can reach us via mail at support@polypirates.com or on our [url=https://discord.gg/mMcyPme3Ck]discord server[/url].