Go from humble beginnings to a feared pirate captain in this seafaring open-world adventure! Enhance your reputation as you take on bounties, upgrade your ship, hire a crew and search for treasure, or just go fishing instead!
[b]New:[/b]
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[*] Oil Barrel Upgrade (Rare Blueprint)
[*] Thunder Barrel Upgrade (Rare Blueprint)
[*] You can now buy oil and thunder barrels from Barrel Island.
[*] Eel Charger (Ship Upgrade)
[*] 1 New Boss (after you learn Boulder Push)
[*] Oil is now a new battle effect (Combine with flames or remove with water).
[*] Slime on the ground is now a new battle effect (Slows down sailors' walk speed by 70% or combines with oil to make a short duration of poison gas).
[*] Monkey Bomber (Ship Upgrade) (Epic Blueprint)
[*] Banana Bomb (Currently used by Monkey Bomber)
[*] New Item: "Duck Floaty." You can rescue sailors from the ocean after a battle.
[*] You can buy Duck Floatys from Seablip Island.
[*] The item trade button now shows the item description.
[*] Akasho on Peacehaven now accepts the Love Messenger Quest, and you can learn "Boulder Push" from him.
[*] 1 New Achievement
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[b]Changes:[/b]
[list]
[*] Magic Shield Update: Dead Shield needs 18 seconds to charge (from 5 seconds before), Gold Shield needs 17 seconds (from 5 seconds), and Small Shield (upgrade) needs 20 seconds (from 18 seconds). Big Shield's durability is now 3 hits (from 6 hits before).
[*] Wood Auto Pump is slower. It needs 5.5 seconds to remove 1 water "bar" (old: 3.5 seconds).
[*] All Barrels are faster to build.
[*] Flame damage on the ship is now 10 seconds slower, but for each flame inside a zone, it's now 1.5 seconds faster.
[*] Flame damage on sailors is now 8 (ish) seconds slower, but for each flame, it is 2 seconds faster.
[*] Poison Gas and Flame combined have a 50% lower chance of ship damage and do less crew damage (but still powerful!).
[*] Blue slime can now freeze sailors (on death).
[*] Green slime now spawns slime on the ground.
[*] Slime Mortar Update: 65% chance for green slime, else one of the other colors.
[*] Fish Mini-Game is temporarily removed, making it much easier to catch a fish (honestly, I'm not super happy with the mini-game as it is).
[*] Fish do not respawn before the next day (if caught).
[*] Slime Mortar is now craftable (Legendary Blueprint).
[*] Ice Mortar projectile count reduced to 4 (from the previous 5).
[*] Monkey Mortar increased gold price.
[*] Fish torpedo ship damage was reduced to 1-2 (from the previous 3).
[*] Artifact Update: Longbeard Vase III can now be found on the ice biome and in caves.
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[b]Bug Fix[/b]
[list]
[*] Winning a battle with flames could glitch the game in rare circumstances (fixed).
[*] Pocket Crew could spawn on cells that were blocked/not visible (fixed).
[*] Hungry Tree could cause some item bugs (fixed).
[*] The invisible ladder on Bluecoat Island is now removed (but not for old saves).
[*] Item ID is updated (fixes some item glitches).
[*] Using a submarine and sinking an enemy ship with "barrel pirate" would glitch the game (fixed).
[*] Lightning storm can't find a cell on a submarine and glitch the game (fixed).
[*] Unloading sea battle is delayed 1 frame to avoid rare bugs after a battle (fixed).
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