Engage in fast-paced local PvP matches while unearthing ancient relics and harnessing their power to conquer your rivals. Dodge deadly traps, utilize your grappling hook, activate mystical runes, and master each relic to defeat your opponents and reign victorious in this thrilling PvP platformer!
One of the most requested features for the game has been a single player mode, so I decided I'd add not one, but [b]four[/b] single player mini-modes! Play as your favorite character as you race against the clock to master relics, prove your platforming prowess, amass treasure, and reclaim stolen relics!
[img]{STEAM_CLAN_IMAGE}/44974750/9b4492346757ec3094bcdb7ca3fc21034f473e24.png[/img]
[h1]New Single Player Modes[/h1]
[list]
[*] Mage: [b]Relic Mastery[/b] - Start with a relic and progress through a (mostly) linear level that's built for that specific relic.
[*] Shadow assassin: [b]Parkour Challenge[/b] - Progress through a (mostly) linear level without a relic. These levels largely revolve around general platforming skills, dodging traps, and non-grapplable surfaces.
[*] Pirate: [b]Treasure Hunt[/b] - Collect all the coins in a more "normal"/non-linear level.
[*] Tomb Guardian: [b]Relic Recovery[/b] - Chase after the stolen relics and return them to their proper owner.
[/list]
10 challenging levels were added, with more coming in the future!
[h1]Other Updates[/h1]
[list]
[*]Intrepid explorers have discovered a new relic - Windstrider Boots. Acquiring this relic will increase your movement speed.
[*]Adding new game changer options for adjusting respawn time, move speed, gravity, and max hearts (Per player), and one to hide player health.
[list]
[*]Since the max hearts Game Changer can be adjusted per-player, this doubles as a handicap option.
[/list]
[*]Adding a new trap: Homing turret.
[*]Adding floating text when gaining/losing relics and picking up coins/diamonds, as well as options to disable these.
[list]
[*]Hopefully this will address concerns over new players not understanding what different relics do.
[/list]
[*]Adding a 3-2-1 countdown timer at the start of matches.
[*]Adding an option to disable displaying the crown for players in the lead.
[*]Adding a coin bar UI element to show player coin progress vs max, as well as an option to disable it.
[list]
[*]The hope is that this provides players a way see who's winning and/or their own progress with a quick glance.
[/list]
[*]Adding an option to disable the player face UI, to allow players to play without info on relics and/or coin progress.
[*]Fixing a bug that caused relics to teleport on the y-axis when a player died while grappling the relic.
[*]Capping the number of coins that can be spawned, just in case.
[*]Fixing an issue where coinsplosion coins could go crazy at low/high frame rates.
[*]Fixing a bug that made the player unable to double jump immediately if they picked up the wings of ascension relic while in the air.
[*]Updating some coin UI, including changing the color of the number of coins to make it easier to see at a glance.
[*]Adjusting how boulders handle rebounding to account for changes to gravity.
[/list]