Choose your giant monster! Destroy cities around the world! Rule the Earth in this light action-strategy game that harkens back to the classic PC monster city-stomping games of yesteryear!
Shrub-Ziggurath, AKA Shrubby, is a three-headed plant monster with powers and abilities derived from the field of Mad Botany. Players will have the chance to deploy Seedlings, lash out with killer vines and walls of thorns, deploy shields of waste heat and stored radiation, and unleash storms of sand and earth on the unsuspecting world, as well as enjoying the usual pleasures of stomping and chomping with a 100-foot towering botanical menace.
[img]http://www.kerberos-productions.com/img/Shrub-Ziggurath.png[/img]
The form and function of Shrub-Ziggurath are a loving homage to all the great plant monsters in pulp media, from Biolante to Audrey. Mad Scientist Lillian Belladonna and her Monkey Wrench Gang of misfits own and operate the “Mean Green Mother” of the Gogo-verse, sending Shrubby out to conquer cities around the globe, and punish world leaders for ecological crimes ranging from deforestation to littering.
http://store.steampowered.com/app/333210/
Kaiju-A-GoGo was originally released with the first playable monster, Ginormasaurus, with players taking on the role of Dr. Norman E. Farious. As planned, Shrubby is the second playable monster, with a third monster, Armagordon to be added later this year. Each monster is added into the game as a free update, as a reward to early supporters of the game. Once Armagordon is added, future monsters will be separate DLC.
Also available now is our first DLC monster skin, Hot Rod Ginormasaurus! Trick out your giant monster and stomp on buildings in style! Watch for more skins coming soon!
http://store.steampowered.com//app/376800
In honor of the addition of Shrubby, Kaiju-A-GoGo has been given the version number 1.1.0. Here are some of the things that were updated in the game along with the giant plant monster.
Added:
[list][*]Shrubby!
[*]New events.
[*]New achievements.
[*]New enemy units.
[*]Speech volume slider to options menu.
[*]Buttons to fill Kaiju power bar before attack.
[/list]
Fixes:[list]
[*]Street lamps no longer block line of sight for projectiles.
[*]Reputation going down after defeating patrols.
[*]Fire Storm, Ice Storm, Attack Drones use power when activated.
[*]Fire Storm, Ice Storm, Attack Drones starts cooldown when they finish.
[*]Redlining no longer activates if player's health is too low.
[*]Street lights and trees no longer block Kaiju movement during base attacks.
[*]Cities not repairing when income was extremely low.
[*]Messages for satellites finishing construction not displaying after first one.
[*]Repair cycle's cost not reduced by appropriate passives
[*]Ability effects stacking when used multiple times before going on cooldown.
[*]Patrol fleets would sometimes stop moving after Kaiju attack.
[*]Hotfix for crash when fighting patrols.
[/list]
Changes:[list]
[*]Prerequisites for buildings displayed in info panel.
[*]Resource transfer when Kaiju attacks saves previous amount used.
[*]Message and effect plays when player's base is discovered by KDF.
[*]Message now announces KDF super defenders constructed for city.
[/list]