Drawing on the spirit of the classic Lemonade Tycoon. Master the art of a street food business. Design mouth-watering recipes, strategically set prices, and manage inventory to prepare for the rush. Dive deep into analytics to optimize operations and tackle complex scenarios to test yourself.
Hey, Heroes!๐ค
[h2]Beta 1.0 Has Ended!๐ฎ[/h2]
A huge [b]thank you[/b] to everyone for playing, streaming, and sharing your feedback! Your insights and recommendations have been invaluable to the game's improvement.
Special thanks go to these amazing contributors (listed in no particular order):[list]
[*] [url=https://www.youtube.com/@InsideAgameR]InsideAgameR[/url]
[*] [url=https://www.youtube.com/@MissManagement]Miss Management[/url]
[*] Pk Outlaw
[*] [url=https://www.youtube.com/@thestrategyinformer]Seth - Strategy Informer[/url]
[*] Sereous313
[*] [url=https://www.twitch.tv/mrsargonius]Sargonius[/url]
[*] Yash
[*] [url=https://www.youtube.com/@JoshGamingGarden]Josh - Gaming Garden[/url]
[*] Glen
[*] [url=https://www.youtube.com/@Game-wisdom]Josh Bycer[/url]
[*] Shaun
[*] Richard
[*] [url=https://www.youtube.com/@DaPurpleSharpie]DaPurpleSharpie[/url]
[*] JJ
[*] [url=https://www.twitch.tv/real_raw_life]Real_Raw_Life[/url]
[*] Gabriel Menezes
[*] Lizard
[*] [url=https://www.twitch.tv/suzieqgaming]SuzieQGaming[/url]
[*] Christian
[*] Fenny
[/list]We truly couldnโt do this without you, Heroes! ๐ฅณ
Did you miss out this time? No worries...the demo is around the corner. Keep your eyes peeled for it. ๐
[h2]What's New? ๐ช[/h2]
[list]
[*] Added celebration VFX to the goal tracker for goal completion. ๐
[*] Integrated new triggers and conditional visibility for several elements to improve goal tracking. ๐.
[*] Redesigned goal tips section and added a new background and font style for a better user experience.
[*] Added modular focus highlights, colored frames to interaction panels, and borders to summary tabs for better navigation.
[/list]
[h2]Tooltip Implementations and Fixes ๐ฌ[/h2]
[list]
[*] Implemented tooltip and copy fixes across various game components.
[*] Fixed tooltip style tag issues and adjusted tooltip positions for improved readability.
[*] Updated tooltips for shortcut sections, end-of-day reports, and performance summaries.
[*] Improved tooltip interactions for conditional visibility components and hover/click handling.
[/list]
[h2]Improvements & Modifications ๐ ๏ธ[/h2]
[list]
[*] Adjusted demo goal duration to 15 days, concluding with a profit goal.
[*] Guided actions now prevent starting a new day without completing basic goals.
[*] Improved the visibility logic for research and other components.
[*] Implemented animated recommended icons and Focus VFX for goals.
[/list]
[h2]Localizations ๐[/h2]
[list]
[*] Fixed localization issues in the main menu language picker and custom recipes UI. Localized new tutorial texts and updated translations.
[*] Localized and adjusted design compnents in the goal tips section.
[/list]
[h2]Bug Fixes ๐[/h2]
[list]
[*] Fixed build-only bug where localization didnโt update through the main menu language picker.
[*] Resolved issues with the goal tracker layout and on-click events. Fixed several errors when checking the last selected stand.
[*] Fixed research state visibility in tutorials and resolved unresearched feedback errors.
[*] Fixed worker bugs related to stand sales and resolved issues with worker resets when stands are sold.
[*] Resolved issues causing background components to be non-clickable and ensured performance and sales summary panels are cleared upon stand sale.
[*] Fixed issues with sound buses not being handled by sound volume controls.
[*] Fixed forecast UI updates in City View and corrected Krabby Patty event logic. Addressed price goal strategy to target price instead of markup.
[/list]
Craving that [b]Lemonade Tycoon[/b] nostalgia with a slight touch of [b]Capitalism[/b]? [url=https://mailchi.mp/aeee9bdf2b69/join-us]Join our community[/url] and experience a world where every burger flipped, and deft strategic maneuver brings you closer to a successful business empire. ๐๐