Sheltered – July Hotfix Changelist & Discount!

Sheltered

Sheltered is a deep and emotional survival management game. You take on the role of protecting four family members who, after a global apocalypse, have found their way to a deserted shelter. 

Hey Survivors, We hope you’re all comfortable and well fed within your bunkers! The team have just released a new hotfix patch for the game, fixing some bugs and adding further quality of life improvements. Full details can be found below: [list] [*]Added d-pad button shortcut for answering radio [*]Added controller icons to the recycling output panel [*]Removed the buttons from the bottom of the customisation page (when using gamepad) [*]Fixed an issue where a second incinerator would appear in Surrounded mode [*]Fixed an issue with the Scientist’s speech bubble in Stasis [*]Fixed an issue where the generator would duplicate itself [*]Change to camera pan position for Macroy’s cutscene [*]Boss avatar image fix in Surrounded [*]Removed green circle marker for combat [*]Fixed an issue where the wardrobe was removing hazmat suit textures [*]Fixed an issue to the character’s avatar when you customise appearance using the wardrobe whilst wearing a hazmat suit [*]Fixed an issue with locations not being lootable when an NPC runs from an intimidation attempt [*]Fixed an issue where the item bin would duplicate meat [*]Fix for hazmat suit 1 not saving in the hazmat bay [*]Updated size of text boxes for items needed (lab, ammo, upgrade panels) [*]Equipping binoculars on the map equipment screen will now have immediate effect on the parties’ sight range [*]Fixed an issue with the Stasis Power Core cutscene [*]Fixed an issue in Stasis for family members forgetting they were dead when returning from a lost expedition [*]Fixed an issue where the player could click the radio icon when there is another panel on the stack [*]Items that are crafted but cannot to be added to inventory are now added to item bin [*]Fixed an issue where an expedition party would not return when a mutant lurker is present at shelter and there are no surviving members left in the shelter [*]Players cannot deconstruct shelter storage if it would result in item loss to stop them from losing items [*]Fixed several issues with the missing family member quest [*]Bug fix for expedition set up running out of grid space for food, meats and water [*]Fixed an issue where NPC’s are assigned the same trait [*]Fixed an issue where characters could become stuck when leaving the shelter [*]Missing family member quest will no longer spawn when scanning on the radio when no family members are missing [*]Players are no longer be able to start an encounter with a mutant by the radio and then start a second one on the surface during the transition period between encounters [*]Minor localisation fixes to items [*]Fixed an issue where the dog was showing as having ammo on first turn during combat [*]Fixed an issue with the Boss cutscene in Surrounded [*]Fixed an issue where dead characters would be able to enter shelter combat [*]Small text changes throughout the game [*]Fixed an issue where parties would become stuck if they tried to start a quest that had been removed. [*]Fixed an issue where laser weapons where showing up with useable combat items [/list] We hope these fixes and tweaks make your life in the apocalyptic ruins of Earth that little bit more comfortable. Happy scavenging! [h1]Steam Week Long Deal – 75% off![/h1] If you’re reading these patch notes and are yet to move into your own family sized apocalyptic bunker, there’s never been a better time as Sheltered is currently 75% off until 22nd July. https://store.steampowered.com/app/356040/Sheltered/