Shafts (0.7)

PixPhys

PixPhys is a 2D engineering sandbox with huge technical possibilities and scope for imagination: design equipment from a jet-powered cart to space stations.

[h1]Introduction[/h1] [img]{STEAM_CLAN_IMAGE}/40147320/8b928f9c702430cf7aedf8b9301d68b53da8a9ef.gif[/img] Good day, dear players! It's already the end of the month and we, as promised, are releasing an update! This update greatly complements the game and adds to it: shafts, composite signal, a new instrument, cosmetic world changes, copying and much more! Let's talk about this more specifically. [h1]Shafts ([i]main innovation[/i])[/h1] A shaft system has been added to the game, which shouldn't make your life much more difficult 😊. The standard propulsion systems (propeller and wheel) will remain in the game, but you will quickly tire of simple structures. The new type of wheel and propeller uses a shaft for movement, which you can set in motion with an electric motor, but note that its power may not be enough for large buildings and you will need to use a gearbox. Use a tachometer to measure shaft speed. [img]{STEAM_CLAN_IMAGE}/40147320/e947d9e84cef8c5512e475d5620c3ff23d6c55eb.png[/img] [h1]Copy[/h1] In the update we added copying of buildings, but be careful as this feature doesn't work very well yet. It allows, as you understand it, to create clones of your buildings, as well as transfer them between worlds. [img]{STEAM_CLAN_IMAGE}/40147320/77a689ec565441b910662ab86e7590ea7e72d6c7.png[/img] [h1]Blowtorch[/h1] A new blowtorch tool has been added to the game. With it, you can improve your beams and ropes, which will make them more durable. [img]{STEAM_CLAN_IMAGE}/40147320/aa3012f1ac4da9ed3cb23762c667512e881a5325.png[/img] [h1]Training [/h1] A tab has been added to the main menu that briefly describes the basics of the game to make it easier for new players to get started with our game. [img]{STEAM_CLAN_IMAGE}/40147320/cb1f485c96ab1b11958510b9e4618630a73b51f0.png[/img] [h1]Processor[/h1] The processor is designed to create constructions with a miscalculation of any logic at the code level. This should allow players to create anything from a compact calculator to in-game games. [img]{STEAM_CLAN_IMAGE}/40147320/d389400e936ce233595346181ffeebfdfa5e81e0.png[/img] [h1]Composite compounds[/h1] A composite data type is a kind of data packet into which you can write or read any information from it. To write information you need a new subject “Composite data writer”, the main thing is not to forget to set the variable key in it. And in order to read you need a “Composite data reader”, you also need to enter a key. [img]{STEAM_CLAN_IMAGE}/40147320/7f819c31518883415c29414d061984e7ae95bb0c.png[/img] [h1]Minor changes[/h1] [olist] [*] Drag Tool has been redesigned. [*] Added a barrel. [*] Added barometer. [*] Added an angular velocity (rotation) sensor. [*] Added electromagnet. [*] Added a logical lever. [/olist]