Sewers and new classes progress 2

Netherguild

Netherguild is a turn-based tactical roguelite dungeon-crawler, where you command expeditions below the earth in a desperate attempt to cure a strange plague. Explore, camp, and fight as far as you can before heading back to resupply. What will you discover underground?

[img]{STEAM_CLAN_IMAGE}/41146018/96ebbaffec7ad2f252db4c2c7d04c06895c8451a.png[/img] Hey Guild Leaders! This last week and a half I've been working more on the upcoming classes and floors - [img]{STEAM_CLAN_IMAGE}/41146018/2727f6aad55896e6de6cace7d7f09ba2fd691643.gif[/img] Walking inside the sewer water (or being dragged into it!) slows down your characters considerably... [img]{STEAM_CLAN_IMAGE}/41146018/565f30df48948909548719c2ed6767a7014b04c4.png[/img] I've also made the Sewers look better with smoother walls. Grasses and pipes sprout from the fetid water now too. [img]{STEAM_CLAN_IMAGE}/41146018/59c872c168cc953f8b6795ce86d9e3d6755ca5e5.png[/img] In addition to that, I started working on the upcoming mushroom area - but it's still very very early and work-in-progress. [img]{STEAM_CLAN_IMAGE}/41146018/827ed0050e541e1b3f079091a12d7f260603081c.gif[/img] [img]{STEAM_CLAN_IMAGE}/41146018/807e270ee4bc1662a6ea0dacdc7e2da9876f1f75.gif[/img] I've added spawning for Foes in the Sewers now, who lurk in wait for their victims - as well as some skills for the new classes: [img]{STEAM_CLAN_IMAGE}/41146018/04a6f8c4c71c399a7b1dcb335744717658f0fed7.gif[/img] Duelist: A thousand cuts - which lengthens and empowers existing bleed on target as well as triggering it. [img]{STEAM_CLAN_IMAGE}/41146018/14bacd8e077a2bf50fc2b31ca13e938a4ab902c7.gif[/img] Duelist: Exploit - Which deals big damage depending on which status the enemy is afflicted by, with more damage the longer an enemy has "incapacitate". [img]{STEAM_CLAN_IMAGE}/41146018/f5042b393397ac63abbd7415514b2aba63d8eae2.gif[/img] Healer: Herbal Smoke - Disorients enemies in a line and deals bonus damage for each negative status. [i](Note: These descriptions are not final and may change)[/i] [h1]The End[/h1] And that's all for now! Thank you for reading, see you next update! (: -David