September 1st Update

Hi there, starting September on the right foot hopefully. [list] [*] Quest rework: [list] [*]You now get more experience per quest. [*]Quests per town level are reduced to +1 from +3. [*]The quest's name includes the level and experience to be gained. [*]Marked quests are closer to the stairs, [*]Caravan encounter now awards a marked quest instead of teleport 2 squares. [*]Main quests will always be on top of the list. [/list] [*]Pet classes level 55 Perk now provides 10% mastery to all as well as All Charm. [*]Tactician now increases chance of pet to get hit instead of you. You start at 50% + X% of tactician. [*]Fixed not properly scrolling down in combat. [*]There is now a confirmation when selling a pet. [*]Sleep costs the same regardless of level, it already has a harsh penalty. [*]Fixed melee damage display when damage is zero. [*]Dragons now burn you properly (animation fix). [*]Imps took less vitamins and are now smaller. [*]Reduced the size of the combats buttons. [*]Undead stamina drain is reduced by 3/4. [*]Now important items will drop at all floors after they first start dropping. (Skill potions, Rations, keys, etc.) [*]Monsters now drop less gold. [*]Items and equipment sells for 1/3 of the original cost instead of 1/2. [/list] Thanks and happy scavenging, Vidama Software