Janus Institute's Class of '89 are trapped and forced to kill eachother 'for science', is survival in the cards? KT:OSS is a new murder-mystery adventure game inspired by retro anime, with gameplay ranging from deck-building and tense card battles to classic socialising and puzzle-solving!
Thank you for playing the Kumitantei: Old-School Slaughter Demo! This update adds some quality of life features as well as adjusting defense in the Battle Demo.
[b]Story Demo[/b]
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[*]Added the Message Log. This displays all previous messages in the current scene in order and can be scrolled using up and down.
[*]Added the ability to toggle the UI during dialogue scenes. This cannot be done during animated scenes.
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[b]Battle Demo[/b]
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[*]The How to Play section has gotten multiple adjustments, notably in the inclusion of visuals to help convey information.
[*]Defense has been reworked during a Combo.
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[*]During a Combo, the length of it significantly reduces the value of the defending card instead of completely ignoring the value.
[*]Debate Cards with a value of 4 or lower still ignore the value of the defending card during a Combo.
[*]The current defense of a card is displayed on top of its value, if it is modified.
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[*]The [b]Knight[/b] Skill Card now applies a Defense boost instead of limiting incoming damage.
[*]With the Defense system changes, a 1 will act as a 10 against defending cards with any value greater than or equal to 8.
[*]The decks and difficulty of each fight has been fine-tuned and adjusted to help ease players into the game system.
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