Traverse punishing environments, looting, crafting and evading the constant threats to your life. The unprecedented levels of character customization and progression are your ultimate tools for survival.
[h3] Hey hey everyone. Guess what? Yep it is time for another hotfix! A bit rebalancing, with a dash of fixes, a nice light meal on a Tuesday afternoon. [/hr]
[img]{STEAM_CLAN_IMAGE}/27012442/e714200b7a923c6eca29483f28d46dce74f1ab5f.png[/img]
[img]{STEAM_CLAN_IMAGE}/27012442/ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png[/img]
[list]
[*] Fixed the issue where it was still possible to build on lighthouse and windmill POIs.
[*] Fixed the issue where joining an event would spam audio to everyone on the server.
[*] Fixed the issue where it was possible to ram players through walls.
[*] Fixed the issue where filling blueprints with multiple materials would not work.
[*] Fixed the issue where puppets could not open certain doors in abandoned bunkers.
[*] Fixed the issue where vehicle inventory would close when approaching a locked chest.
[*] Fixed the issue where re-attaching vehicle parts would bug out the modular system.
[*] Fixed the issue where it was not possible to drop items on into vicinity from examine containers.
[/list]
[img]{STEAM_CLAN_IMAGE}/27012442/a2047432e4d4415971a2b9c18e6eca5ff817b10f.png[/img]
[list]
[*] Rebalanced loot table preventing the recent overabundance of certain items.
[*] Players can no longer punch while interaction menu is open.
[/list]