SCUM - Hotfix 0.9.514.81564

SCUM

Traverse punishing environments, looting, crafting and evading the constant threats to your life. The unprecedented levels of character customization and progression are your ultimate tools for survival.

[h3] Hey everyone hope you are all good! Let's break the middle of the week with a bit of hotfix. Check it out! [/h3] [img]{STEAM_CLAN_IMAGE}/27012442/9622870469b84eb7ff974081dfb8db2cbd582cd3.png[/img] [img]{STEAM_CLAN_IMAGE}/27012442/ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png[/img] [list] [*] Fixed the issue where the camera would be tilted after exiting vehicle in some cases. [*] Fixed the issue where drinking water would sometimes cause a server crash. [*] Fixed the issue where player would remain stuck in falling animation after airplane crash. [*] Fixed some icon issues. [*] Fixed the issue where you would gain Demo skill XP for burying and unburying mines. [*] Fixed the issue where opening vehicle doors would kill the player in some situations. [*] Tweaked vehicle skin pattern textures. [*] Fixed the issue where puppets opening doors would sometimes crash the game in SP. [*] Fixed the issue where opening containers with the F interaction would not highlight which container was opened. [*] Fixed the issue where in some cases consuming food would cause a server crash. [*] Fixed the issue where flag owner would not show up in logs if the flag was destroyed by an admin drone. [*] Fixed the issue where eating or drinking items from containers would freeze up player characters. [*] Potential fix for client crash related to opening containers in vicinity. [*] Fixed wrong grip placements on backpacks. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/a2047432e4d4415971a2b9c18e6eca5ff817b10f.png[/img] [list] [*] You can now place barbed wire and wooden barricade BB elements on other BB elements. [*] Increased decay time for containers built under water. (such as chests) [*] All explosives that can be placed on BB elements can now cause a chain explosion detonating it all at the same time. [*] Decreased the time it takes admin drones to destroy chests with F interaction. [*] Puppets no longer spawn in with initial aggression towards player. (Hordes still spawn aggressive) Server setting still overrides this. [*] Increased jump noise accumulation in abandoned bunkers. [*] Decreased metal pipe spawn rate in Junkyard. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/e47047e7d81c6e2f568b47d3b262d339f49eb647.png[/img] [list] [*] Added a new setting [b]scum.SpawnEncountersInThreatZonesIgnoringBaseBuilding=0[/b] which allows puppets to continue to spawn in POIs even though BB is allowed and built there. Puppets still won't spawn in LTZ built bases. [/list]