SCUM - Development update #76

SCUM

Traverse punishing environments, looting, crafting and evading the constant threats to your life. The unprecedented levels of character customization and progression are your ultimate tools for survival.

[h3] Hello everyone! Happy Monday! As is tradition, we are back with another Dev update. More polishing, bugfixing and starting the groundwork for some of the long awaited features. Check it out! [/h3] [img]{STEAM_CLAN_IMAGE}/27012442/27a8cedb7698d147e789fd3a708f89c94e4c5e2b.png[/img] [img]{STEAM_CLAN_IMAGE}/27012442/8a954005453839344af17073d24b205c9bda2669.png[/img] [list] [*] Bugfixing. [*] Code review. [*] Working on weather controller. [*] Encounter manager improvements. [*] Reworking weapons. (preparation for new NPCs) [*] Working on telemetry. [*] Bugfixing. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/f7fab81194c91d42baaddae9b876955d08fcec8c.png[/img] [list] [*] Tweaking encounter zones. [*] Shader optimizations. [*] Tweaking POIs. [*] Texture optimizations. [*] Bugfixing. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/5efdd7c7b5951da13f12c3547f2373d7e502ff94.png[/img] [list] [*] Adjusting lighting. [*] Working on a new trailer. [*] Working on new graphic assets. [*] Working on bringing back rest of vehicles. [*] Working on character locomotion. [*] Bugfixing. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/236b9902fce3b032e63bfc2611dbe70472ad4fe7.png[/img] [list] [*] Audio recording sessions. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/8939e7870cfd23be337f71ce8a5fef55d201b948.png[/img] [list] [*] Responding to player inquiries. [*] Player insights surveys [*] Hunting and banning cheaters [*] Steam general discussion and bug reports [*] Testing of upcoming features [*] Various bug reports [/list] [img]{STEAM_CLAN_IMAGE}/27012442/3c04d166dcc354a8aaea59de0b9cf7f26c29bd4c.png[/img] [list] [*] Working on new GDDs. [*] Working on quest design. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/03c22d68f41a60d57a4c314392a09b37dee602de.png[/img]