Scars Above is a challenging sci-fi third-person action adventure shooter combining the rewarding feel of overcoming difficulty with a compelling and intricate story, set in a mysterious alien world to explore.
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Hey everyone,
Apologies for the silence; we investigated the freezes reported with the last issue and are happy to share that a fix was deployed today to mend this.
We are sorry for this unintended last change and hope you will now be able to continue your adventures without technical troubles!
[h1]Additional Bugfixes:[/h1]
[h2]Gameplay related improvements: [/h2]
[list]
[*] The game will now correctly pause, when a controller is disconnected.
[*] Added a fallback option for the first boss, to make the journey between attempts a little bit easier.
[*] Added an option for Sprint to be selectable to use hold button vs. toggle in the game options.
[*] Fixed a rare blocker, where a gate in the snow area could not be opened as intended by destroying the power pylons.
[*] Fixed a pulse scan related issue, where already looted items would remain highlighted.
[*] Fixed a blocker, where the Credits would be displayed on loop after successfully finishing the game.
[*] Fixed a controller related blocker, that could lock up player controls, when connecting a controller during an active cutscene.
[*] Fixed a random crash, that was caused by reconnecting a controller under certain conditions.
[/list]
[h2]Graphics related improvements: [/h2]
[list]
[*] Removed a Fog FX in the Metahedron, which could cause some issuers performance issues unintendedly.
[*] Improved the range of view in the Swamp level, to avoid assets popping in at far distances at times.
[/list]
[h2]Options related issues: [/h2]
[list]
[*] Motion blur can now normally turned on/off.
[*] Fixed a Graphics options issue, where changes would be accepted, event when a user chose to not save said changes.
[*] Added some missing Icons for key binds.
[/list]
[h2]Achievement related fixes: [/h2]
[list]
[*] "Scientific Collection" sometimes lost progress, when a played died under certain conditions.
[*] Fixed "Flash and Bones" to always get correctly rewarded, when fulfilling all criteria.
[*] Fixed "Face the Nightmare" to always get correctly rewarded, when fulfilling all criteria.
[/list]
[h2]Steam Deck: [/h2]
[list]
[*] Fixed a player related issue, which caused videos to not be displayed correctly.
[/list]
[h2]Sound related improvements: [/h2]
[list]
[*] Resolved a sound issue, that sometimes caused the hypothermia warning to play double, or even when Kate is not affected by said effect at times.
[*] General audio mix improvements, to address user feedback and improve the overall quality.
[*] Fixed some Sound event related issues, which caused sounds under certain conditions to deteriorate.
[*] Fixed some Sound effects to not play correctly, depending on the landscape the player is located on.
[*] Improved sound warnings for Scorpiod enemies to be more distinct, and less frequent.
[/list]