SCARS ABOVE - PATCH NOTES

Scars Above

Scars Above is a challenging sci-fi third-person action adventure shooter combining the rewarding feel of overcoming difficulty with a compelling and intricate story, set in a mysterious alien world to explore.

[img]{STEAM_CLAN_IMAGE}/42850423/4f20bd3a414a1c011711f660f840799d86e1ef8b.png[/img] Hey everyone, Apologies for the silence; we investigated the freezes reported with the last issue and are happy to share that a fix was deployed today to mend this. We are sorry for this unintended last change and hope you will now be able to continue your adventures without technical troubles! [h1]Additional Bugfixes:[/h1] [h2]Gameplay related improvements: [/h2] [list] [*] The game will now correctly pause, when a controller is disconnected. [*] Added a fallback option for the first boss, to make the journey between attempts a little bit easier. [*] Added an option for Sprint to be selectable to use hold button vs. toggle in the game options. [*] Fixed a rare blocker, where a gate in the snow area could not be opened as intended by destroying the power pylons. [*] Fixed a pulse scan related issue, where already looted items would remain highlighted. [*] Fixed a blocker, where the Credits would be displayed on loop after successfully finishing the game. [*] Fixed a controller related blocker, that could lock up player controls, when connecting a controller during an active cutscene. [*] Fixed a random crash, that was caused by reconnecting a controller under certain conditions. [/list] [h2]Graphics related improvements: [/h2] [list] [*] Removed a Fog FX in the Metahedron, which could cause some issuers performance issues unintendedly. [*] Improved the range of view in the Swamp level, to avoid assets popping in at far distances at times. [/list] [h2]Options related issues: [/h2] [list] [*] Motion blur can now normally turned on/off. [*] Fixed a Graphics options issue, where changes would be accepted, event when a user chose to not save said changes. [*] Added some missing Icons for key binds. [/list] [h2]Achievement related fixes: [/h2] [list] [*] "Scientific Collection" sometimes lost progress, when a played died under certain conditions. [*] Fixed "Flash and Bones" to always get correctly rewarded, when fulfilling all criteria. [*] Fixed "Face the Nightmare" to always get correctly rewarded, when fulfilling all criteria. [/list] [h2]Steam Deck: [/h2] [list] [*] Fixed a player related issue, which caused videos to not be displayed correctly. [/list] [h2]Sound related improvements: [/h2] [list] [*] Resolved a sound issue, that sometimes caused the hypothermia warning to play double, or even when Kate is not affected by said effect at times. [*] General audio mix improvements, to address user feedback and improve the overall quality. [*] Fixed some Sound event related issues, which caused sounds under certain conditions to deteriorate. [*] Fixed some Sound effects to not play correctly, depending on the landscape the player is located on. [*] Improved sound warnings for Scorpiod enemies to be more distinct, and less frequent. [/list]