[h1]Hello fighters![/h1]
We have a game update for you today!
We've fixed most of the issues surrounding the Gear Market, meaning that the Economy system has been enabled again! You can now collect and spend Gear Coins to your heart's content!
We've also updated our LIV integration, and there are new hand positions for players with HTC Vive and Knuckle controllers. Please check the patch notes below for the full list of changes!
There's 1 issue we know of that we've been unable to reproduce and thus fix. This bug can cause changes you've made to your character to be lost. You will still have the items in your inventory, but your character will simply not have it equipped on them anymore.
If you find a way to consistently reproduce, please let us know, and sorry for the inconvenience if this happens to you!
Thanks for playing, and stay tuned for information on what's next for RUMBLE!
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[i][h2]RUMBLE Version 0.4.1.1 Patch Notes[/h2]
[b]CHANGES[/b]
- Added unique hand offsets for HTC Vive & Knuckle controllers.
- Updated LIV integration for a more seamless experience,
- Disabled Unity Analytics.
- Re-enabled the Economy system, the Gear Market can be used again.
[b]FIXES[/b]
- Resolved an issue where Gear Coins would not be awarded at the end of a match.
- Fixed an issue where certain cosmetic items could be lost after being purchased.
- Fixed an issue that would lead to Gear Coins disappearing from one's account.
- Fixed an issue that could cause multiple scenes to be loaded simultaneously.
- Updated the orientation of Shiftstones on certain gauntlets.
- Fixed a bug that would cause the game to crash upon exiting.
- Fixed a bug that would lead to Dressing Room drawers being intractable when they shouldn't be.
- Fixed a bug that caused Hold & Flick visual effects to appear incorrectly.
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