Rodina 1.5 Beta!

Rodina

A single-developer passion project. A seamless full scale solar system. Thrilling action. Be part of an incredible journey as a Universe is built from the ground up!

Hey guys! After long last, I am revealing the beta for Rodina 1.5! This build will be [b]BROKEN[/b] and it [b]will[/b] have bugs! That's why I need your help testing it! If you have the interest, please switch to the Beta branch, make a backup of your savegames, and let me know what goes wrong! Steam Library -> right click Rodina -> Properties -> Betas tab -> Choose "beta" from dropdown Please send your findings to brendan@elliptic-games.com [h2]What's changed?[/h2] This update is a [b]major, extensive[/b] refactoring of internal engine code, to allow for more complex game stuff in the next update. I need to change a LOT to make sure Rodina meets its potential going forward. The major feature is [b]persistence[/b]. Now, most changes you make to the game will be saved when you leave a location, and restored when you come back. Enemies should stay dead, and resources should stay picked-up. This should apply to everything in the game [b]including the thousands of asteroids[/b] in the game. Because of this feature, I had to [b]completely rewrite[/b] the savegame system. Old saves will still work, but please [b]back them up[/b] before testing!!! Clearly, this is a big internal change. I've been reworking stuff for a long time so I KNOW we will find broken stuff. THANK YOU to anybody who has time interest in helping me test! Also, I made a video to catch you all up on why this update took so long! [previewyoutube=77iII8fPDjc;full][/previewyoutube] Things to look out for: - missing entities / interiors - when you leave and come back, is everything still in place? - when you leave the whole planet / asteroid field and go far enough that the icons delete, and come back, is everything the same? - double entities? (can be tested by deleting entites in the console by clicking on them and typing DeleteSelected() - single entities would disappear but doubles would leave one in place) - save game bloat size - any other bugs! There are some known issues in this build but because the changes are so deep and extensive, any help you guys could give will be so appreciated. Thank you!