[h3]Rhythm Fest is upon us, and we have a small update as a gift![/h3]
We also have a wiki.gg page established- [url=https://beatblock.wiki.gg/wiki/Beatblock_Wiki]check it out here![/url] You can check out level info here, and we'll be keeping this updating in the future!
Thank you to all the new wishlisters and players supporting us- we'll have more for you soon (and maybe some more levels?)
For now, happy Beatblocking and keep groovin'!
[h1]Version 0.2.1[/h1]
[h2]Game:[/h2]
[list][*] Added a pause screen!
[list][*] It only has Reset and Quit options for now...[/list]
[*] [b]Added song options, including:[/b]
[list][*] Game speed
[*] Existing accessibility options for convenience
[*] Restart on miss/barely
[*] Count barelies as misses[/list]
[*] [b]Added drag and drop support for custom levels! Try dragging a zip file while the custom level screen is open.[/b]
[*] Added rebindable keys!
[*] Added new minehold particles! They look really cool!
[*] Tweaked ILOVEYOU.vbs slightly
[*] Side note SFX now always play, instead of being only on-hit, for parity with taps.
[*] Exiting out of a level now sends you back to where you were in the song select
[*] Expanded expanded UI to optionally show misses/barelies
[*] Added a toggle for menu music
[*] Fixed taps at hold end nodes causing misses when near other taps
[*] Fixed hold rendering glitching out with some eases
[*] Fixed a crash with blank song images
[*] Fixed levels and tags being meaninglessly "updated" for no reason.
[*] Fixed some blue screen errors on older devices relating to shader compilation
[*] Fixed 0 duration mineholds being pass-throughable (an exception is made for 0 duration mineholds that have the same start and end angle)
[/list]
[h2]Editor:[/h2]
[list]
[*] [b]Expanded allowed colors to 8![/b]
[*] [b]Added custom player faces. put in the name of a .png file in the spriteName property![/b]
[*] Added autosave backups, in case of crashes
[*] Added vfx.ignoreNoiseCorrection boolean, for levels that use the HOM canvas in unconventional ways.
[*] Added `p.outlineColor`, `p.fillColor`, and `p.faceColor` easables.
[*] Fixed 0 segment holds crashing the editor (sorry.....)
[*] Fixed negative song offsets (by removing the ability to do it)
[*] Fixed mine preview ghost being that of a normal note
[*] Fixed a crash with trying to place a non-existent event
[/list]
Note: the new mine particle effects currently cause lag spikes for some lower-end devices, and we're currently working on a hotfix to remedy this. Thank you for your understanding!
[img]https://clan.akamai.steamstatic.com/images/45069954/a422cd4029f1e3a486de7dc5ddb0dc46ff1eee21.gif[/img]