Final demo update + early access announcement!

Hiya! It's been awhile and we're back with our final update to the demo. Before the new stuff... [h2][b]EARLY ACCESS LAUNCH LATER THIS YEAR![/b][/h2] [img]{STEAM_CLAN_IMAGE}/45069954/7cae52f6a41edd0343e9163ff8c9801805c98c35.gif[/img] We'll be locking in and focusing on getting Beatblock ready for an early access launch later in 2025! That means [i]no more plans to add new content to the demo[/i] (although with the editor, you may not have a problem with that.) With that being said, the EA release will include: [list] [*]New songs (both licensed and original) [*]New features (different modes of play, different note types, etc.) [*]New editor functions [*]UI revamps [*]canky bebloc [/list]We hope you continue to enjoy the demo, and appreciate your patience as we continue development. With that out of the way... [h2]WHAT'S NEW IN THE DEMO?[/h2] [list] [*]Added Marathon Mode- test your endurance by playing through all the demo levels! All of them. Every single one. Marathon Mode is [u]unlocked by getting an A rank or higher on the default difficulty of every demo level[/u]. [*][i]Maybe there's a reward for doing well?...[/i] [*]Lots of bugfixes, as detailed below. [/list] [h3]the bugfix heap[/h3] [list] [*]The editor now prevents the user from placing more than one "play song" and "show results" event per level. [b]If there are multiple play song events in an existing level, the level will need to be updated to only use one.[/b] [*]Tweaked hitbox on Inverse notes slightly to better match their visual appearance [*]Fixed events on or before beat 0 not initializing properly. [*]Fixed retrying levels via the Results screen not applying level modifiers. [*]Prevented event placement while holding down Alt in the editor. [*]Fixed Mouse position being incorrect for non-standard display resolutions. [*]Fixed hold start angle mismatch when starting between frames. [*]Hold Leniency will now increase when playing back a level at less than 1x Speed. [*]Added more help markers to level properties (ctrl+i) menu. [*]Added a warning to the "Play Sound" event clarifying that it is not meant to be used for music playback. [*]Fixed hidden child decos not reappearing in their correct positions when unhidden. [*]Fixed a crash when hitting "Retry" after playing a level with game speed not set to 1. [*]Fixed some events rendering as black squares when placed near certain notes with taps. [*]Fixed flash easables bypassing eyestrain reduction and saturation accessibility options. [/list]