Next Fest approacheth...

Next Fest is upon us once again, and we arrive with gifts! And by gifts we mean a patch adding bugfixes, easy/hard variants for several demo levels, and some QoL changes. Here's the rundown: [h2]FEATURES[/h2] [list] [*] Reworked the level format to allow for multiple difficulties stored in a single level [*] Added an easier difficulty to ILOVEYOU.vbs and lawrence [*] Added a harder difficulty to so stressed! [*] Added the ability to unpause [*] Added "Toggle particles" event [*] Added "Play sound" event [*] Added cs.objectRotation easable [*] Window positions are now saved between editor sessions. To reset your windows to default, press CTRL+R [/list] [h2]FIXES[/h2] [list] [*] Fixed expanded HUD accuracy display [*] The editor no longer crashes when trying to load a level with a non-existent event [*] Fixed system cursor not hiding when using a custom cursor [*] System cursor now re-appears when the game is paused [*] Fixed outline event not working correctly with a color index over 3 [*] Fixed abnormally long level loading times sometimes causing levels to break [*] Alphabetized editor palette [/list] Additionally, we're currently working on getting our Mac and Linux compatibility visible again for our demo, so we appreciate your patience! We're still compatible with all three major OSes (Windows, Mac, Linux) and if you attempt to download the demo it'll give you the right version. [h3]Thank you very much for playing Beatblock! More news tomorrow... :0[/h3] (if you're a musician or producer, get ready!)