Release Schedule for June

Hello everyone, Sorry this release schedule is super late but I wanted to give this update anyway. The last two weeks I've been super busy with compatibility issues with upgrading to a new version of Unity. As always if anyone runs into bugs that they want fixed, please post on the Steam page or DM me. I know this month has been pretty light on new content but I'm working on a huge patch in the background that will be released next month. Also I know the game was supposed to leave early access this month but I am pushing it back another two months because I really want the next major update to be in the first actual release. Here is the progress so far this month: [list] [*]June 5th - Release 1.2.1a [list] [*]Trader added to Outskirts[/*] [*]Ingot smelter added to Abandoned Mine[/*] [*]Tons of bug fixes related to raids, new NPCs and locomotion[/*] [*]Smelting EXP significantly increased[/*] [/list] [/*] [*]June 12th - Release 1.2.2a [list] [*]Unity Engine upgraded to 2017.4[/*] [*]Added bank to Outskirts[/*] [*]Smelting requirements changed[/*] [*]Tons of bug fixes[/*] [/list] [/*] [/list] Here is what I expect to complete by the end of the month: [list] [*]June 19th - Release 1.2.3a [list] [*]Players will spawn where they logged out[/*] [*]Fast travel to Outskirts, Labistre City and Labistre Training Grounds[/*] [*]Major updates to Labistre Training Grounds[/*] [*]Tutorial updates[/*] [/list] [/*] [*]June 26th-ish (Multiple releases throughout the week possibly) [list] [*]This week I will be focusing heavily on bug fixes. There could potentially be multiple patches this week[/*] [*]Progress on the major combat patch[/*] [/list] [/*] [/list] Thanks all, John Email: contact@dettergamedesign.com Twitter: @dettergames Facebook: https://www.facebook.com/dettergamedesign/ Discord Permalink: https://discord.gg/D59txxt Blog Post: https://www.dettergamedesign.com/index.php/2018/06/12/release-schedule-june/