Hello everyone,
This update mainly focuses on bug fixes for the raid update. I received a ton of good feedback on the new raid system and I will continue improving it in the next couple of future patches.
[h1]New Features[/h1]
[list]
[*]Trader added to outskirts city[/*]
[*]Ingot smelter added to abandoned mine[/*]
[/list]
[h1]Bug Fixes[/h1]
[list]
[*]Locomotion fixes, can no longer walk through certain walls, can't go through raid blocking walls, ect.[/*]
[*]Navigation mesh fixes for outskirts, player will no longer step over small rocks[/*]
[*]LOD issues with the coal in the abandoned mine[/*]
[*]Arachnoid/Arachnite now fully sink into the ground when killed[/*]
[*]Fixed issue where player wouldn't be able to trigger raid events in locomotion mode[/*]
[*]Fixed issue where player wouldn't be able to trigger raid events without logging out/logging back in[/*]
[*]Fixed issue with dialogue window and decision wheel staying open when going through doors[/*]
[*]Fixed issue where the player relic could get stuck in the previous map when going through doors[/*]
[/list]
[h1]Changes[/h1]
[list]
[*]Increased smelting exp significantly[/*]
[*]Significantly increased health exp gained when taking damage[/*]
[*]Player menu now closes if player wanders too far from it in locomotion mode[/*]
[/list]
I still don't have a release schedule prepared for this month but I will hopefully have the rest of the month planned out in a couple of days. There will be a ton of bug fixes this month as users continue to report bugs with the new raid system. Also a ton of combat updates are in the works but I can't go into any details about it yet because nothing is finalized yet.
Also I would like to give a huge thank you to everyone who reported bugs so that I could get as many fixes into this patch as possible. So far everyone seems to like the new raid system and I am planning on doing more difficult and complex raids.
Thanks all,
John
Email: contact@dettergamedesign.com
Twitter: @dettergames
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Discord Permalink: https://discord.gg/D59txxt
Blog post: https://www.dettergamedesign.com/index.php/2018/06/05/release-1-2-1a/