Hello everyone,
This week I fixed a couple of issues introduced by last week's update. I am still working on new map upgrades which should be coming out next week or the week after.
[h1]Bug Fixes[/h1]
[list]
[*]Fixed issue where floating items would flicker if they were in the world before a player spawned[/*]
[*]Fixed an issue that would cause weird behavior when pressing the menu button during the loading screen[/*]
[*]Music level in the server browser is now affected by music level setting[/*]
[*]Playspace rotation on vive is much easier to use now[/*]
[*]Fixed an issue where when a player shoots an arrow, their bow would still be nocked.
[list]
[*]Fixed other issues related to the bow, including fixing rotation issue when nocking arrow[/*]
[/list]
[/*]
[/list]
[h1]Changes[/h1]
[list]
[*]Golem drops have been improved[/*]
[*]Drops at the end of the raid have been improved[/*]
[*]Journal smelting level requirements corrections[/*]
[*]Level required to use tool is now shown in tooltip.[/*]
[/list]
Thanks all,
John
[u]Email: contact@dettergamedesign.com[/u]
[u]Twitter: @dettergames[/u]
[u]Facebook: https://www.facebook.com/dettergamedesign/[/u]
[u]Discord Permalink: https://discord.gg/D59txxt[/u]
Blog post: https://www.dettergamedesign.com/index.php/2018/10/02/release-1-3-5a/