Release 1.3.5a

Hello everyone, This week I fixed a couple of issues introduced by last week's update. I am still working on new map upgrades which should be coming out next week or the week after. [h1]Bug Fixes[/h1] [list] [*]Fixed issue where floating items would flicker if they were in the world before a player spawned[/*] [*]Fixed an issue that would cause weird behavior when pressing the menu button during the loading screen[/*] [*]Music level in the server browser is now affected by music level setting[/*] [*]Playspace rotation on vive is much easier to use now[/*] [*]Fixed an issue where when a player shoots an arrow, their bow would still be nocked. [list] [*]Fixed other issues related to the bow, including fixing rotation issue when nocking arrow[/*] [/list] [/*] [/list] [h1]Changes[/h1] [list] [*]Golem drops have been improved[/*] [*]Drops at the end of the raid have been improved[/*] [*]Journal smelting level requirements corrections[/*] [*]Level required to use tool is now shown in tooltip.[/*] [/list] Thanks all, John [u]Email: contact@dettergamedesign.com[/u] [u]Twitter: @dettergames[/u] [u]Facebook: https://www.facebook.com/dettergamedesign/[/u] [u]Discord Permalink: https://discord.gg/D59txxt[/u] Blog post: https://www.dettergamedesign.com/index.php/2018/10/02/release-1-3-5a/