Regular Update v0.6.1 - Nov 24th 2024

[img]https://i.imgur.com/hFvUBbE.jpeg[/img] Arcane Treasures: Trading Card Game has been updated to the latest version with the following changes: [list][*]The space previously occupied by "Early Access Rewards" on the right of the Main Menu is now used to promote actions to the player. It'll suggest you to play the tutorial, build a deck, open boosters when you have them etc. and give useful exposition [*]The Card Collection menu now allows you to search keywords to filter to cards of a faction or rarity by entering any of the following: Factionless, Arcana, Darkness, Fairy, Natura, Mecha, Rogue, Common, Uncommon, Rare, Ultra, Promo, C, U, R, U, PR [*]UR (Ultra Rare) cards from Booster Packs now contain texturing, setting them apart from standard R (Rare) cards in a way other than their appearance rate [*]A new challenge has been added, granting you a new card "Box of Fated Miracles" and 3 Booster Packs if you build a valid deck [*]The deck builder now actively tells you what you need to do to make your deck valid without exiting the deck builder and reading the invalid deck tooltip. [*]Improvements to AI: - Bots now make basic contextual decisions about which cards to play: They'll focus getting their hand size up when it's small, use turn-ending effects only if they don't have other cards they can play, only try to use "niche" Leader cards if the situation makes sense, etc. - Bots now select & discard cards based on the context of the game; e.g. if they have full character slots, they'll choose to discard cards like Megaphone, or using Time Gun with an empty hand they're much more likely to select a card draw Leader - Fixed a bug where bots could play Leader cards during some Treasure and Character effects, causing a soft-lock [*]When opening a booster pack, unowned cards display a small "New!" badge [*]When inspecting cards from a booster pack, the number you own will be displayed (like when inspecting cards in the Deck Builder) [*]If the game cannot connect to the remote services backend a message will be displayed to tell the user this. - While the backend is still in development, it does occasionally go down. This is being actively worked on, if it does go down you can flag this in the Discord and it will be restarted. [*]Cards in the card collection are now ordered alphabetically (rather than in set order) [*]Fixed an issue where cards viewed from the discard pile would be displayed below the discard pile list [*]Showcased cards on the front-most main menu can now be inspected[/list] Many of the changes here are based on playtester feedback! Suggestions from users are discussed in the [url=https://discord.gg/pgvWzFH7a3]Discord server[/url] and reasonable adaptations & interpretations of feedback often result in changes in the game! [b]Next Priorities[/b] The next priorities for the game will be based around: [list][*]Speeding up game time [*]Simplifying the core game flow [*]Making it easier to build a new deck [*]Decreasing the random chance associated with combat[/list] [h3]To get involved in beta testing, [url=https://steamcommunity.com/games/1787410/announcements/detail/4543660921255772386]submit the form found here[/url].[/h3]