A flying saucer crash-lands in a distant Russian village, turning a rundown kolkhoz into the first, thin bridge between civilizations. As the first point of contact, you must dictate how this encounter unfolds and ultimately determine history’s outcome.
[b]Fixes:[/b]
[list]
[*] Some localizations in English have been fixed.
[*] The layout of quest names in the journal has been corrected. The text no longer exceeds the boundaries of the buttons!
[*] Added the ability to remap certain buttons and actions for the keyboard.
[*] The icons for the shoulder and trigger buttons of the gamepad have been replaced with clearer ones.
[*] The dead character no longer moves after the appearance of the That One.
[/list]