Redout Patch 1.5.0

Redout: Enhanced Edition

Redout is a tribute to the old racing monsters such as F-Zero, WipeOut, Rollcage, and POD. It is designed to be an uncompromising, fast, tough and satisfying driving experience, soaked in that vertigo that stands at the core of the arcade racing genre.

A total of 390 changes from version 1.4.2 to version 1.5.0 [h1]Redout TheAlmostDefinitive™ Edition: SPACE EXPLORATION DLC, VR Fixes, upgraded engine, more fixes.[/h1] [b]SPACE EXPLORATION PACK AVAILABLE[/b] Redout - Space Exploration Pack adds the [b]two[/b] latest racing complexes to your Redout experience. The SRRL headquarters decided to investigate new forms of anti-gravity racing, pushing the boundaries of space travel to the limits of the Solar system. Grab it here: [url]http://store.steampowered.com/app/728910/Redout__Space_Exploration_Pack[/url] And it includes three new liveries (and five new colors!) for all your ships: [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26028607/e681b2ebab1dc1a2cbaa32b8e0ff721339699b2a.jpg[/img] [b]NEW FEATURES && IMPORTANT UPDATES[/b] [list] [*] Upgraded Unreal Engine to 4.17.2. This should fix the famous FATAL ERROR during race. Let us know if it worked. On top of this the newer engine version introduced many optimizations, fixes and reworks that should elevate the quality of your Redout Experience. [*] New wall friction implemented. [*] Upgraded to FMod 1.10 for better audio and stability. [/list] [b]OFFICIAL DISCORD COMMUNITY[/b] Our Discord community just reached 1100+ active users! If you haven't, you should definitely check it out: [url]https://discord.me/redout[/url]! [b]GENERAL IMPROVEMENTS[/b] [list] [*] Added a switch to enable/disable HDR in options. [*] Removed 5.1 and Stereo switch for the audio output. We now detect automatically which one to use. [*] Minimized FPS drops in Europa Env in the underwater sections. [*] Fixed colliders on the crystals at the end of the pipe in Mars Opportunity. [*] Perpendicular collisions between the ship and walls were not always registered correctly. Fixed. [*] Something happened in Abruzzo. [/list] [b]BUGFIXING[/b] [list] [*] The camera in VR had some serious issues when restarting a race or during the second race in a tournament, making it almost impossible to race it. Fixed. [*] Various VR Issues fixed. [*] Quickrace prestart had some clipping issues. Now claps. [*] Speed UI had some weird UI issues. Fixed. [*] Mars storms were interfering with our savegames and did not allow us to save your times properly. Managed to water more rocks to calm down the weather. It worked, for now. [*] Wallbouncing sound was gone. Now it's back. [*] There was a bug where AP would stop working after using EMG, EPSS or ED. Fixed. [*] Fixed a bug with Arena Race time saving method. [*] Flamey and Digital liveries were broken for conqueror na'isha. [*] Ansel could be opened during pause. That's bad. [*] Fixed some typos in descriptions. [*] In online race, the player running on the client got "New lap record" message at every lap. Not anymore. [*] Two bunnies added to the game. [*] No new pilots added to the game, yet. [/list]