Recent Updates #4

[h1]Added[/h1] [list] [*] Leaderboard indicator shows whether this was the player's first attempt. [*] Displace weapon. [*] All Time leaderboard. [*] Void weapon. [/list] [h1]Changed[/h1] [list] [*] Ice visual effect. [*] Various sound effects. [*] Daily Challenge can be played more than once. [*] Displace can no longer push enemies off the edge of the grid. [*] Switch now treats Bosses as wildcards when detecting contiguous groups of monsters (unless targeting the boss directly). [*] Path to readiness dialogue animations. [*] Leaderboard restyling. All Time leaderboard includes icons indicating special weapons for the run. [*] Monsters advance one cell less far at the start of a run. [/list] [h1]Fixed[/h1] [list] [*] Tooltip/Switch interaction bug. [*] Inconsistency with L-Push and groups containing a boss. [*] Leaderboard caching bug. [*] Leaderboard bugs, Death flash. [*] Bug with weapon distribution. Should be less difficult again now. [*] Rout threshold check only uses visible cells now. [/list]