[h2]Added[/h2]
[list]
[*] Two new environments.
[*] Tutorial improvements.
[*] Path to Readiness for more gentle progression.
[/list]
[h2]Fixed[/h2]
[list]
[*] Grid bug in cave environment.
[*] Quest trigger bug.
[*] Tutorial advance bug.
[*] Bug where quickly abandoning a new game would mess things up.
[*] Coin number label bug.
[*] Coin remained grey bug.
[*] Spam 'End turn' button after killing boss bug.
[/list]
[h2]Changed[/h2]
[list]
[*] Less waiting around during Rout animations.
[*] Hovering over enemies with the Axe shows an indicator if a rout will happen.
[*] And a rout immediately ends the turn.
[*] Cards discarded because of a rout do not trigger quest failure.
[*] You can select the next weapon while the previous attack is still playing.
[/list]