[h1]Added[/h1]
[list]
[*] Conversations with guide character if Path to Readiness is difficult.
[*] Scalpel weapon.
[*] Smite weapon.
[*] A sound effect plays when an enemy is on the last row.
[*] Icons in leaderboards to indicate which quest was the last completed in the run.
[/list]
[h1]Fixed[/h1]
[list]
[*] Game will now launch without internet connection, and the offline play modes (all but the Daily Challenge) will be available.
[*] Path to Readiness progress bug on the Settings page.
[*] Bug where a Rout would not clear weapon selection.
[*] Path to readiness game over bug.
[*] Quests/Routs interaction bug.
[*] Daily challenge button not locking bug.
[*] Bug where weapon selected before ending previous turn could be played in current turn.
[*] Faster game exit.
[/list]
[h1]Changed[/h1]
[list]
[*] Robot death rays no longer harm the ghost.
[*] Path to Readiness condensed to 3 stages.
[*] Weapon selection algorithm is now sensitive to battlefield situation, should mean fewer useless weapons get served.
[*] Shears weapon removed.
[*] Mirror weapon removed.
[/list]